Work with our art directors and game designers to makes sure that the experiences we approach are easy to use and feel immersive.
Coordinate with game developers, game designer, and game artist to ensure that the interface designs are followed.
Design game interface, color schemes, icon following design and art direction of our games.
Create wireframe, flow, and mockup within our games.
Establish design documents to endorse a better kick-off meeting and tasks following up.
Perform duties within game development cycle as signed.
Always develop and improve yourself.
Education and Experiences
Bachelor's degree in computer graphic, interactive media, computer programming, or a related field.
At least 2 years experiences as UIUX Designer.
Knowledge and skill & Training requirement.
Ability to drive design initiatives from ideas to finished designs.
Deep understanding of design process in game production.
Proficient in user experience analysis and can use each method to solve problems appropriately.
Strong sense of visual storytelling and user experience.
Strong understanding of color theory, user-centric design, typography, iconography, motion design, and VFX regards to UI.
Strong illustration skills and the ability to modify or create vector art to suit the production.
Strong self-motivation and provide the tasks on time.
Be a team-player and receive constructive feedback on multiple projects simultaneously.
Preferably experienced with Adobe Photoshop, Illustrator, XD and any related UXUI design tools.
Experience in Unity3D game engine is a plus.
Experience in asset, code versioning (Git, SVN) and its tools is a plus.
Experience in PM Tool such as JIRA, Redmine is a plus.