Responsibilities.
Research and write narrative elements to anchor a reality-based narrative.
Develop stories with compelling, multifaceted characters consistent with the project vision.
Structure and write world setting, story outlines, character-driven scenes with substantial dialogue, and ancillary copy owning the process from concept to final.
Write and iterate on on-going dialogue for characters, enemies, objectives, and missions that tied to the larger story goals creating immersive narrative game experiences.
Create mission structure that identifies narrative beats and plot lines to support the story with game designer and level designer.
Explore new ways to bring characters to life with a practical approach that blends into, or seamlessly with gameplay.
Proactively contribute to brainstorming sessions by pitching ideas for on-brand story arcs and quests within limited art and design scope.
Communicate the narrative vision of the game’s Lead Designers verbally and in writing, across internal departments and with external brand partners.
Integrate inventive writing with design to support both creative and monetization objectives.
Work directly with Designer, Artists, and Animators to coordinate all facets of Narrative with F2P mobile business goals.
Maintain narrative documentation to constantly reflect the latest iterations in the vision.
Maintain dialogue asset pipeline and assist in management of scripts.
Implement narrative content using proprietary game development tools.
Education and Experiences
Proven work experience crafting and developing stories & characters, writing dialogue, and various other content from concept to completion within a production.
Bachelor’s degree in screenwriting, creative writing, or equivalent.
Desirable Experience
- Experience with a non-linear narrative structure.
- Experience on a game industry as a narrative designer/game writer.
- Proven experience creating and implementing narrative content for interactive experiences.